![]() ![]() The 3DS Studio Max and Maya Indie licenses are available for $250/year, per license. Annual gross revenue not in excess of $100,000 USD/year.Īutodesk has outlined the following requirements for anyone seeking an Indie license: That is both would cost $500.īefore you get too excited, there are some eligibility requirements.Licenses limited to US, UK, Canada, New Zealand, and AustraliaĪutodesk is regarded as a leader in the 3D field when it comes to fair pricing for its products.They offer an incredible educational licensing program that allows free use of many of their most popular programs. This includes 3DS Max, Maya, Revit, AutoCAD, Inventor, Fusion 360, and many other software packages. These licenses require one to be a currently-enrolled student and aren’t very useful to fresh graduates and freelancers. The Indie license clocks in at around $20/month which should be doable for anyone generating income as a 3D artist. You don’t get full access to the Autodesk catalog like the educational licensing provides but it’s still a far cry short of the full $200/month price tag. In a Facebook post, Autodesks Chip Weatherman made a point to convey Autodesk’s regard of the new Indie licensing program as being a “pilot” program. Much like when the telecom companies offer a new channel in select areas to see how to roll it out, this is similar. They put ads out telling people to call their cable provider & tell them “I want my MTV.” So call your resellers, direct sales, & yes even the product team & say “I want my Max Indie!” The phrase “I want my MTV!” came from when MTV was not available to everyone. So before you go on expecting this pricing to last forever realize it could end at any time. It’s hard to imagine Autodesk being able to roll back such a program without facing public backlash though. In recent years, 3D software giants such as Unit圓D and Unreal Engine have popularized revenue-based licensing for smaller studios. Where to Sign Upīelow are some quick links to the pages where you can learn more about qualifying and purchasing the new Indie license for 3DS Max, Maya, or both if you’re feeling froggy. One important thing to note: once you sign up for an Indie license you need to immediately turn off the autorenewal to avoid paying the full price in a year. Autodesk has made assurances that there will be no problems re-qualifying for an Indie license but that it will still be a manual qualification process.Īutodesk has made a strong gesture to the 3D Community with its new Indie license. ![]()
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